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Charmed

A game of hidden offers and set collection

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​​​2-5 Players

20-30 minutes

Ages​ 8+

The new box full of charms has just arrived and your boss wants you to make and sell new pieces of jewelry as fast as you can.

Problem is, the charms are all mixed up! In the rush, you and your sales associates will take turns grabbing some from the box and dispersing it among the others.

Will you want the charms that your coworkers hand you or would it be better to return what you’ve been offered, knowing that some of them might be cursed?

Anything you take, you’ll have to sell, even if it’s at your own loss.

The customers are here and there’s no time to delay—choose wisely!

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On your turn, you'll draw and deal out cards one at a time and face-down to yourself and players sitting beside you.

Once the cards are dealt, the other players must decide whether to take your offer or send it back to you.

Then all players add taken cards to their current sets, selling any sets they can't add to in order to make room for new sets.

Special tokens can double the value of your sets or force you to swap sets with another player.

Watch out for curse cards! The more you collect the worse your final score becomes.

© 2024 by Aaron Lambert Games

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